Wild Pass icon

Wild Pass

RacingIn development

Hold to climb. The mud fights back.

Wild Pass is an off-road truck game for your phone, in portrait, with one thumb on the glass. A run climbs one long trail until the fuel runs dry. Every foot pays, every upgrade buys you further up, and the mud remembers where you have been.

Three Wild Pass screens: a climb through the ruts, the upgrade sheet, and the same trail under snow
6
trucks
3
regions
6
tuning tracks
5
weathers
The ground

The mud is the game.

The ground deforms. Wheels push ruts into it that stay for the whole run, so the line you cut on the way up is the line you meet again. Deep mud drags the truck down and sinks it, spinning wheels dig themselves in, and clods fly off the tyres and build up on the body.

Water drags and lifts, splashes and leaves a wake. Rocks and logs take the suspension through its whole travel. The truck is heavy and planted: it does not bounce off an obstacle, it climbs over it or it does not.

Ten seconds of fighting up a muddy ridge is the product. Getting stuck burns fuel, which is why tyres, the diff lock and knowing when to rock out of a hole matter more than the throttle.

How it plays

Climb, bank it, climb further.

Wild Pass gameplay: an orange pickup climbing a rutted forest trail, with the distance, the fuel can and the speed on screen

One thumb. That is the whole control scheme.

Hold anywhere on the screen to drive, and slide your thumb left or right to steer. Let go to brake. There is no gearbox to manage, no pedals to find, and no buttons in the corners. Four-wheel drive, the diff lock and the winch work on their own, or come as tuning you earn.

The Wild Pass upgrade sheet: Fuel, Engine and Payout, each with its level and its price

A run lasts as long as the fuel.

Distance pays cash, and the tank decides how far you get. Between runs you spend it on three things: Fuel for the seconds, Engine for the torque, Payout for the cash per foot. Every price rises with its level, so the first upgrade lands in under a minute and the later ones are a decision.

A milestone marker on a Wild Pass trail, with the daily rewards unlocked

Milestones open the game as you climb.

Fixed distances on each trail unlock one thing at a time: the shop, the daily calendar, Tuning, the Garage, and a crate. The summit pays a large reward and opens the next region on the map. Nothing is dumped on you at the start.

A Wild Pass hauling job: a truck towing a loaded log trailer up a muddy trail, with the delivery counted at the end

Hauling, for when a climb is not enough.

A second mode in the works: tow a loaded trailer up the same trails, with the weight and the winch in the physics, and get paid for what arrives intact. Lose a log on a switchback and you lose the money with it.

The garage

Six trucks, each good at one thing.

A truck is built from shards you win, and tuned from there: tyres, suspension, gearbox, four-wheel drive, the diff lock and the winch. A region can ask for a role, so the right truck for the ground in front of you is a real choice.

The Ridgeback in the Wild Pass garage
Ridgeback
All-rounder
The Marmot in the Wild Pass garage
Marmot
Crawler
The Mudlark in the Wild Pass garage
Mudlark
Mud specialist
The Behemoth in the Wild Pass garage
Behemoth
Heavy hauler
The Mastodon in the Wild Pass garage
Mastodon
Bog crusher, six wheels
The Jackrabbit in the Wild Pass garage
Jackrabbit
Rock hopper
The weather

The same trail is never the same trail.

A Wild Pass trail in the rain, the ruts filling with water
Rain fills the ruts and takes the grip with it.
A Wild Pass trail under snow, the truck and the trees white over
Snow hides the line you learned in the dry.
A Wild Pass trail in fog, the trees ahead fading out
Fog takes the trail ahead away from you.

Clear, overcast, rain, snow and fog run over forest, swamp and snow country, with more regions on the way. Weather changes what the ground does under the tyres, not just what it looks like.

Support

Questions about Wild Pass?

The game is still in development. Write to us for a question, a bug, or to hear when it reaches the App Store.